Sunday, March 9, 2014

Zombie run

Zombie Run Hypothesis

I think the reason why zombie run is such a successful idea is because it makes running lead to immediate rewards. Humans live for immediate gratification. A perfect example of this is a psychological test. It was found in about 90% of people that they would rather receive 15$ immidetly rather than 25$ in two weeks. This game takes that idea and puts it into an app. You can progress your village and level up just by running aka immediate reward, rather than a reward that you can’t really see or even feel immedietly which is running. It also draws you into another world and adds more encouragement to running.

Proposal

            Hello gentleman, I come to you today with a great new business venture in the mobile app game industry.  its what I like to called war monger. In this game you must run in order to gain resources such as gold, oil, and metals. The objective of this game is to build up your country and armies in order to conquer the globe. The more you run not only the more resources you gain, but if you are in  battle, you have a higher chance to win. It increases your troops moral and stamina. When you go to battle you will have an option to do operations which also increase your chances of winning. The operations give you more resources as well. The operations would be to run a certain distance and once you reach your distance the operation will be complete. There will also be an online option  in which you can battle other. You will have a day to complete operations and the further you run the more operations you will complete. There will be leagues in which it monitors your average distances run and but you within those leagues. The more you run the greater league you ear and the more you progress. 

No comments:

Post a Comment