Zombie
Run Hypothesis
I think the reason why zombie run
is such a successful idea is because it makes running lead to immediate
rewards. Humans live for immediate gratification. A perfect example of this is
a psychological test. It was found in about 90% of people that they would
rather receive 15$ immidetly rather than 25$ in two weeks. This game takes that
idea and puts it into an app. You can progress your village and level up just
by running aka immediate reward, rather than a reward that you can’t really see
or even feel immedietly which is running. It also draws you into another world
and adds more encouragement to running.
Proposal
Hello
gentleman, I come to you today with a great new business venture in the mobile
app game industry. its what I like to
called war monger. In this game you must run in order to gain resources such as
gold, oil, and metals. The objective of this game is to build up your country
and armies in order to conquer the globe. The more you run not only the more
resources you gain, but if you are in
battle, you have a higher chance to win. It increases your troops moral
and stamina. When you go to battle you will have an option to do operations
which also increase your chances of winning. The operations give you more
resources as well. The operations would be to run a certain distance and once
you reach your distance the operation will be complete. There will also be an
online option in which you can battle
other. You will have a day to complete operations and the further you run the
more operations you will complete. There will be leagues in which it monitors
your average distances run and but you within those leagues. The more you run
the greater league you ear and the more you progress.
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